"Eight powerhouses, we have lost eight freaking Grandmasters," Said the old Werewolf on the head chair. It looked at all those sitting around it before stopping its gaze at the end of the table on the frost Chimpman.

"You have promised me the head of Micheal Zaar; where is it, Haszra?" Old Werewolf asked, and even both of them present in the projection form, the Frost Chimpman couldn't help but shudder uncontrollably.

"I…I tried my all, My lord, but that Saraf was too powerful, I could not pass through it to kill that bastard Micheal Zaar," He said with the stuttering voice.

"Hun, you had little thing called brain in that little skull of yours. If you had used it, you should not have wasted so much time talking and let humans have a chance to rescue it," said the old Werewolf with gritted teeth that couldn't but make the Frost Chimpman shudder even further.

It wanted to say something and even opened its mouth but closed it after seeing the expression on the old Werewolf's eyes.

Silence descended into the place, with no one speaking. Some people opened their mouths to talk but seeing the mood of the place, all of them closed their mouths immediately.

"It had been a year since the war began, and we have an obvious advantage since the start, and even now, when humans added a huge number of Grandmaster in the battlefield, our advantage remained, but despite such advantage, we have only been able to make such puny progress," the old Werewolf said softly without looking at anyone.

"Is it my leadership is at fault? Or our forces have become so damn lazy that they prefer to get killed by humans rather than killing them?" It asked and looked at all those sitting in the question.

Nobody dared to look at old Werewolf in the eyes; even those who have questioned it a year ago without fear are avoiding looking at it directly.

A lot of things have changed in the past year; a great change has occurred in the power dynamics of the Grimms, and these changes have taken the golden fire werewolves to the very top that even its closes challengers could not dream of challenging it.

"My lord, I think we should let our new generation elites out like the humans are doing," the foxwomen suggested.

To the surprise of Foxwomen and others, the old Werewolf nodded in affirmation; it had been a while since it had accepted one of the coven's suggestions.

"Very soon, we will let our true elites out, but the question of today's meeting remained unanswered." It said and again looked around.

"Killing Micheal Zaar is very important; in today's battle, it has shown it is just as capable of its predecessor, and if we let it grow, it will do what its predecessor had done." "All of you are aware of that, right? Or should I have to tell you that too," It added.

Again silence descended in the hall before finally, the Crockman opened his mouth to speak up.

"From what I observed, my lord. Micheal Zaar is a master of disguise. It could change its face and color of skin but also its fighting style and aura,"

"We had special artifacts which had an aura of Micheal Zaar and other important humans placed in it, but not a single one detected it, not even the one Oens," said the Crockman.

"All of us here are not idiots, so get to the point," snapped the old Werewolf, and the Crockman nodded hastily.

"What I am trying to say is, the humans would become even more careful, and they would not make Micheal Zaar leave without disguise, and if I am right, then the working of Micheal would become even more secret, and if he did appear, his appearances would be the bait for us," the Crockman explained.

Many Grimm Monsters nodded, hearing that all of them are experienced enough to predict these things.

"So we should not send our powerhouses whenever it appears; it would be most likely a bait from the humans, juts like Vrast suffered one two weeks ago when he went to kill the abyssal heir," said the Crockman looking at the Bearman.

The Bearman's expression became angry when it heard it, but it did not say anything.

The affair of two weeks ago was one of the most life-threatening things it had ever faced; it was due to that great treasure it was even able to save its life. If not for that, it would have died by human hands without a doubt.

"So, we should just watch and let it kill our powerhouses then?" Asked the Werewolf, "I did not say that, my lord," denied the Crockman immediately.

"I am saying that we should focus on saving our powerhouses; Micheal Zaar could kill them without their knowledge, and if we are able to know how its strings and other invisible methods work, we could design an alarm in our powerhouses,"

"That would effectively tell us the location of the Micheal Zaar, which would not be a trap. That way, we would instantly be able to kill it if one of us Royals went to kill it," said the Crockman, enlighting the others with its plan.

"I think I will be able to design the alarm you spoke of," said old Snakeman, who liked to be silent on these meetings but is one of the most powerful members in the coven.

"Micheal Zaar kills with two methods, one is an invisible string, and other is mysterious," "I think, the other one is like a parasite, it releases them into our powerhouses bodies and these parasites quickly take control of them, making them its puppets," explained old Snakeman.

Some of the Grimms sittings shuddered to hear the explanation. It is one's greatest nightmare to be controlled by the enemy, and Micheal Zaar is doing that.

Currently, it might be incapable of doing something to them, but they should remember its predecessor and how quickly these people with celestial inheritance grow and what they are capable of.

"I will leave it that to you then, old snake; I hope I will not face disappointment this time," Old Werewolf said, and its projection disappeared.

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