Alan left the training ground, watching the four individuals buzzing with excitement about their newfound purpose. They still had 18 hours until the start of the new round, and Alan hoped they could make significant improvements by then.

Meanwhile, the two A-rank rewards had granted Alan enough XP to increase his level by 2, providing him with the extra attribute he needed for his next plan. Filled with fresh hope, he walked towards another corner of the port town.

He arrived at a building situated on a similarly vast street, much like the item shop. However, it appeared devoid of players. Only a couple of individuals were spotted moving along the street, none venturing into the building that Alan was about to enter.

This building was gated, featuring a curved wooden door and a sign hanging above it that read "[Temple]."

Several religious sites were set up within the port town to cater to the spiritual needs of players during these challenging times. However, Alan's visit to this place wasn't for religious purposes; he was here for its other function.

Stepping inside, Alan crossed a tranquil Zen garden before approaching the adjacent building. The sign above its entrance, displaying "[Spell Shop]," indicated its purpose.

Here lay a haven for individuals whose spirit attributes were particularly potent, allowing them to engage with the magic that coursed through the fabric of this world. But such individuals were rare indeed.

In the realm of game statistics, the rarefied air of spirit attributes above the F rank was inhabited by a mere one out of every thousand players. These were individuals who, in the real world, might have possessed an innate attunement to the spiritual realms—figures like monks, priests, gypsies, and genuine magicians.

Yet, Alan's extensive knowledge of the game informed him that even if such people managed to survive the initial round, many would subsequently invest in attributes that offered greater survivability, often shifting away from spirit attributes. Thus, the emptiness of the spell shop was not unexpected.

As Alan approached a panel akin to the one in the item shop, an NPC monk intervened.

"I apologize, sir, but you currently do not meet the requirements to purchase a spell scroll."

"Just a moment," Alan replied nonchalantly. He effortlessly accessed his [gamelink], distributing all three of his available attribute points into his spirit attribute.

[Strength: E-]

[Agility: D-]

[Endurance: E]

[Perception: E]

[Intelligence: C-]

[Spirit: F] +3 [F > F+ > E > E]

Now endowed with an E rank spirit attribute, Alan addressed the NPC once more. The monk's expression underwent a complete transformation in response.

"Player, your talent in magic is significant. Would you like to awaken your magical power?"

"Yes, please," Alan responded promptly.

In an instant, his game link displayed pertinent information.

[Magic Awakening: D reward + 1500 survival points]

This expense, comparable to that of acquiring a job class, was another reason why people don't invest in magic so early in the game.

Fortunately, Alan was among those who had accrued just enough resources to take this step.

"Confirm"

[Survival points: 3460>1960]

[ F Rank reward x1]

[Processing Magic Awakening]

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