Second World
chapter-1686

"Tsk, you are calling level 85 low?" Jack protested.

Jack and the reinforcement he brought arrived pretty late in the battle and he spent most of the time in the air battling the eldritch beholder, but he still managed to increase by three levels from slaying the eldritch beholder and from the exp his nearby armies reaped for him. Each of his classes leveled up one time. His Time Sage was level 85, while Brave Swordsmaster and Beast Monarch were both level 84.

He received 9 free attribute points for those three level-ups. He invested them all into his endurance again.

He also gained 3 free skill points for each of his classes. He spent Brave Swordsmaster's 3 free skill points on Teleport Slash, bringing it to level 4. The Beast Monarch's free skill points were spent on Beast Dominance. It was level 19 now. The Time Sage's free skill points were used to level up Telekinesis to level 18.

In his container of souls were 3,400,000 souls. Around three-quarters came from the eldritch beholder.

Jack first used 300,000 souls to level up Beast Dominance and Telekinesis to level 20, since they were close to the max level. Beast Dominance at max level took control of hostile pets and summoned creatures in a 100-meter radius area. They remained in control for five minutes. Telekinesis at level 20 affected five targets that were within sixty meters of Jack.

Jack then used 2,400,000 souls to fully upgrade the Perpetual Lightning Judgement to ten stars. It could now better absorb the lightning elements in the environment, increasing the spell's damage output.

For the remaining 700,000 souls, he spent 600,000 to upgrade Remote Magic Field to its fourth star. Its double-effect ability to allies was now 50%. To himself, it was 100%. Even without using Runestone of Spellcasting, he would always double-cast when this spell was active.

The remaining 100,000 souls were spent to again level up Teleport Slash to level 5. Each level increased the teleport distance by 1.5 meters. At this level, the skill's maximum teleport distance was 26 meters.

All these level-ups were done earlier before Jack retired to his sleeping quarters. He was currently still holding the Heart of Darkness in his hand.

"So, do you still want to replace the Heart of Archdemon Lord with this one?" Peniel asked.

"No. I will keep the archdemon lord," Jack replied. "What can we use this thing for then?"

Peniel shrugged. "You can use it as it was generally meant to, as a crafting material."

Jack remembered Tip mentioned they used the Heart of Ice to craft stronger ice cannon tanks. Perhaps this one could be used the same way. He stored the heart of darkness to give to John tomorrow.

He now looked at the fourth item. He at first thought it was equipment because it looked like a helmet.

*

Mind Breaker (Legendary Artifact).

Only work on an incapacitated target. Need to touch the target's head to work.

Target loses consciousness for 1 minute.

Within that 1 minute, the target will truthfully answer all the questions from the Mind Breaker's user.

Or, the user can search through the target's specific memory within that 1 minute.

Cooldown: 8 hours

*

"Wow, a legendary artifact. Lots of legendary loots," Jack remarked. The last two were indicated with purple color, so they were also legendary grades. "The eldritch beholder truly didn't disappoint."

"Your Runestone of Luck also helps," Peniel said.

"Hm… This artifact sounds like an interrogation tool from its description," Jack said. "It mentions target. Does it mean it works on Outworlder as well?"

"It does," Peniel answered.

"Okay," Jack stored the Mind Breaker. Even though the artifact was a legendary grade, it had a specific use. He didn't know if he would ever use this thing.

He was now down to two of the last loots. One was an accessory. The other was a technique book. Both were legendary grades. The accessory was a ring.

*

Ring of Dark Abyss (Legendary accessory)

Intelligence +50.

Dark resistance +100.

50% chance to avoid the instant-kill effect.

When receiving an attack that exceeds 50% of max HP, all damage above 50% is nullified. Half of the nullified damage is reflected to the attacker as dark-element damage. Cooldown: 1 hour.

Magic Immunity (active ability): Immune to spells, magical damage, and elemental damage for 3 seconds, cooldown: 6 hours

*

"Awesome!" Jack exclaimed. He replaced his Ring of Inheritance with this new legendary-grade ring.

The ring's magic immunity might seem like an ultimate defensive ability, but it could be used for an offensive move when he next went up against Master. The ability had a very short duration of only three seconds. If he could combine it with Peniel's invulnerability, he could create a short period where he was unstoppable.

He needed to choose the correct time, though. Best to use them when he was going for the push when Master had already used up all his defensive spells. Yet, from all the battles he had gone through when facing Master, it was mostly him who ran out of defensive options first. He might end up being forced to use this ability for defense.

Even so, he didn't give up. He believed one day he would defeat Master.

He picked up the last loot, the technique book. The name of the skill contained inside the book was Void Displacement Eye.

"Oh? An eye skill. This is a great find," Peniel said.

"Really? I was kind of expecting the greater dispel when I saw it was legendary grade," Jack commented with a disappointed tone. Peniel was itchy to slap Jack hearing his remark.

"It doesn't have a class restriction," Jack said after inspecting the technique book.

"This skill is the same as the Life Burning Art and Dragon Eye. It is classless. Any class can learn it," Peniel informed.

"This means it doesn't need skill points to level up?" Jack asked.

"Yes," Peniel confirmed. "You can upgrade its stars, though. You shouldn't have spent all the gained souls earlier."

"We can always get more souls later," Jack replied with optimism. "The war is not yet over."

He proceeded to interface with the technique book and learn the skill.

*

Void Displacement Eye (Special skill),

Select a target within the user's field of view. A black hole appears on the target and deals 500% dark damage.

The black hole lasts for 3 seconds. If the target is still within the black hole's scope after the duration, the target is teleported to another location of the user's choosing. The teleport's location also has to be within the user's field of view.

After being teleported, the target receives another 500% dark damage.

Throughout the skill's duration, the target receives a strong mental disruption.

If the target is an ally, the skill doesn't cause damage or mental disruption. The black hole also happens instantly.

Range: 50 meters

Cooldown: 2 hours

*

"Hm…," Jack muttered after reading the skill's description.

"What do you think?" Peniel asked, but she then noticed Jack was looking at her with eyes that glowed with ominous dark light.

A small black hole abruptly appeared where Peniel was floating. It vanished as soon as it appeared, with Peniel along with it. Another black hole appeared at one of the corners of the room. Peniel materialized there.

chapter-1686
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