Chemistry Room

Fray stood before his cluttered study table, engrossed in his research on runic pieces. Being the only one knowledgeable in rune science, he couldn't find a suitable team to assist him, forcing him to devote countless hours to his research and inventions. Currently, Fray focused on crafting weapons and armor for the Dungeon Assault Squad. Although he had successfully created the runes, transferring them to the weapons was a time-consuming process. If not for Fray's exceptional physical capabilities, it would have taken him months to complete.

The night wore on as Fray toiled inside the room, bathed in the lamplight. It wasn't until the morning sun peeked through the window that he finally halted his work and left the room.

As part of his daily routine, Fray always began his day with morning training. He swiftly changed into his training clothes in his bedroom and proceeded to the palace's training yard located at the back.

Arriving at the training grounds, Fray discovered that the yard wasn't empty. Fray strode across the training grounds, his gaze sweeping over the sprawling expanse. The training yard, nestled behind the palace, hummed with activity and purpose. It was a vast open space, meticulously designed to accommodate the rigorous training regimens of the Parada family's elite.

In the center of the yard, a group of warriors, their forms chiseled and disciplined, engaged in consolidated exercises. They moved with fluidity and precision, executing a variety of drills that tested their strength, agility, and combat skills. The air crackled with determination as the sound of grunts and the clashing of weapons reverberated throughout.

Elisa, their determined and resourceful leader, stood at the forefront, guiding the training session. She emanated authority and a steadfast resolve, her voice cutting through the air as she issued commands and provided valuable instructions to her team. With each directive, she nurtured a sense of unity and purpose among the diverse members of the raiding party.

The team comprised a formidable blend of talents and abilities, carefully chosen by Elisa herself. Elite knights, revered for their mastery of weaponry and their unwavering loyalty, stood shoulder to shoulder with skilled members of the elite servants' squad, their agile movements a testament to their honed skills. Among them, a select few teenagers sho from the deadly numbers team including the renowned Number Two Sina and Number Three Isha, both prodigies in their own right.

Each member possessed a distinct presence, their personalities as diverse as their skills. The training yard provided a melting pot where their unique strengths and capabilities melded together, fostering an environment of collaboration and camaraderie. While some showcased their finesse with a sword, others honed their magical prowess or demonstrated exceptional agility.

Equipment crafted by Fray, the master of runes and inventions, adorned the members of the squad. Gleaming weapons, intricately designed armor, and enchanted artifacts glistened in the sunlight, testaments to Fray's craftsmanship and his commitment to equipping the team with the finest tools for their impending dungeon assault.

The training sessions held every morning served multiple purposes. They not only sharpened the squad's combat skills but also served as a platform for the members to familiarize themselves with the intricacies of the equipment provided by Fray. Elisa orchestrated tactical exercises, drilling the team on basic strategies, teamwork, and adapting to various scenarios they might encounter within the treacherous depths of the dungeon.

As Fray observed the collective effort from a distance, a sense of satisfaction washed over him. Elisa's meticulous selection process had yielded a well-rounded and capable team. Their unwavering determination and the echoes of clashing weapons served as a testament to their readiness to face the challenges that awaited them.

Observing the group from a distance, Fray embarked on his physical training routine. He started with several laps around the yard, carrying additional weights to intensify his workout.

Two hours later, while Elisa and the team continued their exercises, Fray concluded his physical training, his breath heavy and labored. He sought solace in one corner of the yard, assuming a meditation position.

Cemetery Army

Answering Fray's summons, a dense cloud of hundreds of cemetery insects and bees materialized out of thin air. Seated in contemplation, Fray was replenished with energy as the insects bestowed it upon him.

Meanwhile, the Cemetery bees effortlessly supplied Fray's body with energy, enabling him to focus on another matter.

...

"Entering my spiritual consciousness space has become easier of late," Fray thought, reflecting on the recent developments. "Previously, piercing my soul was accompanied by an intense, nauseating pain. But after the incident with Yassine, I can now reside here comfortably, devoid of a physical form, existing solely as an abstract consciousness."

Surveying the empty surroundings, an expanse of endless white void in every direction, Fray remained unperturbed, solely fixated on one thought.

(Soul Heart.)

This realm represented Fray's inner consciousness, and to a certain extent, he possessed control over this space through the power of his thoughts.

In response to his musings, three majestic figures materialized before Fray in the empty expanse. Towering hundreds of meters high, the first figure embodied the spirit of Narod, still unconscious with eyes closed. Adjacent to Narod's colossal form stood a towering black egg, exceeding five meters in height—the manifestation of Fray's second spirit, the Cemetery Army. The exact reason why the myriad spirit insects assumed this particular shape eluded Fray.

Finally, a radiant, golden orb floated within the space, commanding Fray's utmost attention. This represented Fray's soul—the primary objective of his presence within this realm.

Ever since Fray discovered information within the novel, his main ambition had been to attain the power of laws. Despite having heard numerous rumors regarding their might, it wasn't until reading the novel's detailed descriptions that Fray truly comprehended their astounding power.

"In all realms, the power of laws remains consistent," the novel elucidated. "Laws come in three degrees: third degree, second degree, and first degree. Individuals born with inexplicable abilities possess the power to manipulate and control these laws."

"A third-degree law constitutes a fragment of a second-degree law, typically in the form of a skill derived from a larger concept. For instance, taking the third-degree law of flame breath, one gains the ability to unleash a skill surpassing any natural ability without energy constraints."

"Yet, the second-degree law is the foundation around which third-degree laws are built. In our previous example, the flame breath would derive from the second-degree law of flames, granting its user unparalleled control over all varieties of fire, unburdened by energy limitations."

"As for the first-degree law, information remains scarce. Mere whispers surround these laws, suggesting that they serve as the origin and source for the higher concepts they represent. Continuing our example, the first-degree law would be the law of fire, commanding all related paths, allowing the manipulation, control, and alteration of fire's properties without opposition—according to rumors, at least."

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